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Monday, 5 March 2012

UML i wzorce projektowe. Analiza i projektowanie obiektowe oraz iteracyjny model wytwarzania aplikacji

Posted on 05:07 by Unknown
UML i wzorce projektowe. Analiza i projektowanie obiektowe oraz iteracyjny model wytwarzania aplikacji



Author: Craig Larman
Edition:
Publisher: Helion Wydawnictwo
Binding: Paperback
ISBN: B00C3N6E8E
Category: Programming
List Price: $ 109.99
Price: $ 109.99
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UML i wzorce projektowe. Analiza i projektowanie obiektowe oraz iteracyjny model wytwarzania aplikacji (Polska wersja jezykowa)



Poznaj metodologie projektowania i wytwarzania systemów informatycznych! * Co to jest UML? * Czym jest modelowanie zwinne? * Jak wybrac narzedzia wspomagajace proces projektowania? Projektanci wielokrotnie podejmowali próby opracowania sposobu prezentacji struktury i zasad dzialania systemów informatycznych. Programming books UML i wzorce projektowe. Analiza i projektowanie obiektowe oraz iteracyjny model wytwarzania aplikacji pdf. Poszukiwania metody, która zostalaby zaakceptowana przez rynek i uznana za standard, trwaly dlugo i nie byly latwe. Zakonczyly sie jednak sukcesem, a ich efektem jest jezyk UML. Z drugiej strony "banda czterech" (Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides) w 1995 roku opracowala metody rozwiazywania typowych problemów - wzorce projektowe. Craig Larman laczy znajomosc jezyka UML z wiedza na temat wzorców projektowych i przedstawia w swojej ksiazce sposoby projektowania systemów informatycznych z wykorzystaniem jezyka UML 2. Download books pdf via mediafire, 4shared, rapidshare.

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Download UML i wzorce projektowe. Analiza i projektowanie obiektowe oraz iteracyjny model wytwarzania aplikacji


Poszukiwania metody, która zostalaby zaakceptowana przez rynek i uznana za standard, trwaly dlugo i nie byly latwe. Zakonczyly sie jednak sukcesem, a ich efektem jest jezyk UML. Z drugiej strony "banda czterech" (Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides) w 1995 roku opracowala metody rozwiazywania typowych problemów - wzorce projektowe. Craig Larman laczy znajomosc jezyka UML z wiedza na temat wzorców projektowych i przedstawia w swojej ksiazce sposoby projektowania systemów informatycznych z wykorzystaniem jezyka UML 2. W trakcie lektury tego uznanego na calym swiecie podrecznika dowiesz sie, jak zbierac wymagania, tworzyc przypadki uzycia, modelowac dziedzine, tworzyc architektury wielowarstwowe, a co najwazniejsze, odkryjesz, jak wykorzystac przy tym wzorce projektowe. Najnowsze wydanie wzbogacone zostalo o nowe studia przypadków, omówienie zwinnych metod projektowania oraz liczne dodatki ulatwiajace nauke. Podrecznik ten jest niezastapiony dla wszystkich osób majacych stycznosc z procesem projektowania i wytwarzania systemów informatycznych. * Przypadki uzycia, diagram przypadków uzycia * Wykorzystanie testów do identyfikacji przypadków uzycia * Metody przyrostowe i ewolucyjne * Cykl zycia projektu w modelu kaskadowym * Praktyki zwinne, modelowanie zwinne * Modelowanie dziedziny * Wzorce projektowe "bandy czterech" * Analiza i projektowanie obiektowe * Zarzadzanie projektem * Diagramy klas * Projektowanie warstw * Diagramy sekwencji i komunikacji * Programowanie sterowane testami * Narzedzia wspomagajace UML Dolacz do grona najznamienitszych projektantów! Download free UML i wzorce projektowe. Analiza i projektowanie obiektowe oraz iteracyjny model wytwarzania aplikacji (Polska wersja jezykowa) pdf

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